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Question by LevaEngineering · Nov 16, 2016 at 02:36 PM · kinectmicrophonewindows 8

Microphone.Start throws an error with Kinect V2

Using Microphone.Start with a Kinect V2 microphone set as default recording device on Windows 8.1 throws an error:

Starting Microphone failed. result=25 (Unsupported file or audio format. ) UnityEngine.Microphone:Start(String, Boolean, Int32, Int32)

I used it this way:

Microphone.Start(null, true, 100, 16000);

I'm using Unity 5.4.2f2. The same code worked on Unity 5.3.4f1 and still works on Unity 5.4.2f2 if I use a standard microphone connected to the jack port of the PC.

Do you know how to solve it?

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avatar image Wolfrik_Creations · Nov 16, 2016 at 10:12 PM 0
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I have basically the same problem, but I use a PS3 Camera $$anonymous$$icrophone, I'm thinking maybe it has something to do with USB microphones.

I'll let you know if I find a solution.

avatar image Tivo · Apr 05, 2019 at 09:12 AM 0
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Hi, do you have any updates on this? I'm trying to record from $$anonymous$$inect V2 on Unity 2018.3.3f1 on Windows 10. I tried the workaround proposed by @mcgi5sr2 but it did not work.

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Answer by mcgi5sr2 · Apr 28, 2017 at 12:44 PM

A workaround is to disable the mic in windows sound settings

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