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This question was closed Jul 27, 2018 at 05:33 AM by Racine-Z for the following reason:

Question is off-topic or not relevant

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Question by Racine-Z · Jul 27, 2018 at 03:21 AM · gameobjectdetectionfindcheck

Check Objects on each side!

Hello there, this is my question, my Object is based on a central object with 4 colliders on each side, i instantiate a object with this side collider but a want to deactivate them for performance, how can i check if aready have a especific object on the side, already try sphere, trigger and other things!!

Please HELP!!!!

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Answer by Carterryan1990 · Jul 27, 2018 at 04:09 AM

Your question is kind of confusing. Can you post a pic and try to explain it a little better?

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avatar image Racine-Z · Jul 27, 2018 at 05:32 AM 0
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Sorry for the confusing, but thanks for the reply, i already fixed my problem, rigidBodies!!!

avatar image Carterryan1990 Racine-Z · Jul 27, 2018 at 05:34 AM 0
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Awesome! Glad you fixed it!

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