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Modify FinalIK's Avatar's speed
I have a school project where I created a virtual environment with Oculus Rift and the user's movements are tracked with the help of Kinect v2.0. We have added the FinalIK SDK in Unity and finally, the mapping is going along great. The thing is, we can't find anyway in any controllers within source code to modify the avatar's speed and make sure that he can move faster than now.. Now we can't barely move in the Unity world (a bare 0.55 unit) when we walked more than 1,45meters.
Thanks !
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