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Getting the NITE demos working with SkeletonRec.oni
Has anyone else got the single user skeleton tracking example in the OpenNI unity wrapper working with one of the provided recordings? (you can get SkeletonRec.oni off of the primesense website).
What I've done is to replace
this.Depth = new DepthGenerator(this.context);
with
context.OpenFileRecording(@"\SkeletonRec.oni"); this.depth = (OpenNI.DepthGenerator)this.context.FindExistingNode(NodeType.Depth);
I've verified that it's loading the dummy depth generator but the example still isn't recognising the "psi" calibration pose.
Any help appreciated.
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