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Unity 2.6 Support Windows 7 multi-touch?
Hi, Does Unity 2.6.1 support the multi-touch gestures features of Windows 7? I am developing a multimedia presentation that will be using an HP Touchsmart computer and would like to build some Unity Interactive components such as rotating a model using finger swipe gestures.
Is this possible with Unity?
Thanks,
Wes
Answer by Wolfram · Mar 02, 2010 at 11:42 AM
First of all, you'd want the uniTUIO script collection http://www.xtuio.com/, which enables the TUIO touch framework to work with Unity.
Then you'll need one of the touch bridges, translating events from various input sources to uniTUIO. For Dell Latitude, HP Touchsmart, and any NextWindow-based system, you should use the TouchsmartTUIO bridge http://gkaindl.com/software/touchsmart-tuio. For native Windows 7 WM_TOUCH and N-Trig systems, you should use the W2TUIO bridge http://nuigroup.com/forums/viewthread/4087/.
Thanks very much! I just saw this response and xtuio is exactly what I'm looking for.
Answer by Lucas Meijer 1 · Feb 02, 2010 at 12:01 AM
Unity 2.6.1 cannot do this yet out of the box. However, if you're publishing as a standalone player, you could get this to work by writing a plugin.
Thanks Lucas for the response. I think the xtuio framework will do what I need.
Are there any chances that windows 7 touch input will be supported directly in unity's input system anytime soon??
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