WebGL build differences to windows build,WEBGL -Some aspects not working
I am failrly new to Unity but I have built a simple application almost a powerpoint which works fine on a windows build.
However I have doen a WebGL build and I am finding that certain functions dont work:
save to MySql and my simple exit button:
public void Closecourse() { Application.Quit(); }
Are there certain code items which dont function in WebGl builds? ,I am fairly new to unity but I have a very simple project almost a powerpoint!
I have added a very simple exit button with c# script
public void Closecourse() { Application.Quit(); }
the whole project works fine on a windows build yet on a WebGL build certain aspects are not working for example the exit button above and save to mysql database etc.
Are there some commands that dont work in WebGL or is it something I have done wrong?
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