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Question by DevMurr · Jun 08, 2019 at 07:18 PM · renderingmaterialspluginsbug report

How to fix ProBuiilder materials in LWRP

Hello :-)


Here's my story:

I created a new project and added a bunch of plugins using the plugins manager, and then decided to convert my project into a Light Weight render pipeline.

I followed a guide on how to convert the project into LWRP by installing the LWRP, changing the graphics settings, and updating all materials using Edit > Render Pipeline > Upgrade Project Materials...

Then after all of that was done I created a ProBuilder cube and saw that the materials were not correct (see screen capture provided). Here is a link to the video if you're interested (https://bit.ly/2WTXwsy).


Here's my question:

Does ProBuilder support LWRP? If not, is there a way to fix the material for PB objects?


P.S. The highlighting of faces, vertices, and edges work fine. The default material is the only thing that I can see not working properly.


Thanks

alt textScreen capture showing the PB cube and it's default material

probuildermatproblem.png (292.2 kB)
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