- Home /
Making a plugin from an open source music language
Hi all,
I have ambitions to create a plugin for Unity which will allow me and others to use the music-sythesis language RTcmix within Unity: http://rtcmix.org/
The source code is written in C/C++ and there's already been integrations of it into iOS, OF, etc.
I've looked at a few tutorials about plugin writing, but am still having difficulty wrapping my head around it. There also seems to have been changes to how Native Plugins are managed with Unity 5, and I have no idea for example how much of this tutorial still applies, especially since I'm using personal edition: https://unity3d.com/learn/tutorials/modules/beginner/live-training-archive/writing-plugins
Any suggestions for good places to start? Is it mainly about creating an appropriate dll/bundle?
Thanks in advance for your help.
Your answer
Follow this Question
Related Questions
Performance: C# vs C++ (plugin) 0 Answers
Unity plugins 0 Answers
Code requirements for C++ plugin in Unity 0 Answers
Javascript passing pointer to c++ DLL, 0 Answers
Writing a plugin for LiquidFun 0 Answers