Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by VoxStudio · Jul 30, 2016 at 10:28 AM · buildbuild-errorpluginsmacosxosx

Build error: Couldn't open unitypurchasing error, no suitable image found

Hello. I'm having a lot of trouble trying to build for OSX. I'll list the steps that i'm following:

1 - Create a OSX build in Unity.

2 - Inside the package contents of the builded file overwrite the Info.plist file with the edited one (correct bundle version and short bundle version).

3 - Look for any .meta files, .svn folders and the Info.plist in the bundles (pacage contents) inside Plugins folder and delete them.

4 - On the terminal i use the following commands:

codesign -f -v -s "3rd Party Mac Developer Application: [APP NAME] Inc" [APP NAME].app/Contents/Frameworks/MonoEmbedRuntime/osx/libmono.0.dylib

codesign -f -v -s "3rd Party Mac Developer Application: [APP NAME] Inc" [APP NAME].app/Contents/Frameworks/MonoEmbedRuntime/osx/libMonoPosixHelper.dylib

codesign -f -v -s "3rd Party Mac Developer Application: [APP NAME] Inc" [APP NAME].app/Contents/Plugins/TrackpadTouchOSX.bundle

codesign -f -v -s "3rd Party Mac Developer Application: [APP NAME] Inc" [APP NAME].app/Contents/Plugins/unitypurchasing.bundle

codesign -f -v -s "3rd Party Mac Developer Application: [APP NAME] Inc" --entitlements "Dummy.entitlements" [APP NAME].app

productbuild --component [APP NAME].app /Applications --sign "3rd Party Mac Developer Installer: [APP NAME] Inc" [APP NAME].pkg

But i'm having some problems with the

codesign -f -v -s "3rd Party Mac Developer Application: [APP NAME] Inc" --entitlements "Dummy.entitlements" [APP NAME].app

because it returns "code object is not signed at all".

Then i find out i can use this:

codesign -f -v -s "3rd Party Mac Developer Application: [APP NAME] Inc" --entitlements "Dummy.entitlements" [APP NAME].app --deep

I added the "--deep" on the final of this command. And it worked, our project is signed. And i can use the productbuild command.

5 - I install the pkg file generated from the productbuild command and this is the error's I get at the start of my app.

Couldn't open /Applications/[APP NAME].app/Contents/Plugins/unitypurchasing.bundle/Contents/MacOS/unitypurchasing, error: dlopen(/Applications/[APP NAME].app/Contents/Plugins/unitypurchasing.bundle/Contents/MacOS/unitypurchasing,2): no suitable image found.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

67 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Mac Build doesn't open after download 0 Answers

CommandInvokationFailure: Failed to re-package resources. 0 Answers

Unity 2019.3.9f1 WebGL build error TypeLoadException when making release build 3 Answers

Texture importer API doesn't work on build exe 0 Answers

OSX Xcode Project 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges