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VR Navigation ala TiltBrush or Quill
Hello all, I want to navigate around my VR Scene,much like you do within TiltBrush or Quill (which means using 2 controllers of Oculus/ Vive & probably all the new MR headsets)... By bringing towards each other or pulling them apart you scale =, much like Pinch and Zoom... Also by pushing and pulling you track forward & back...
I want something similar for my Unity Scenes... Any ideas?
I believe VRTK & Google's "tiltBrush toolkit" have nothing similar
Thanks!
~be
To clarify, are you wanting to zoom in on a view (by moving towards the position being zoomed) or are you wanting to scale the size of the player relative to the environment?
@CraigGraff Thanks Craig - Apologies - I didn't get notified of your response. The TiltBrush & Quill scripts allow you to do both. You $$anonymous$$ove by dragging your hands in parallel (like oars) And you Scale by Pinch Zoo$$anonymous$$g your hands together I think this is a great way to Nav in VR and since I make much of my content in Quill and Tilt Brush I'd like to export it to Oculus or Vive Thanks!
HappyHolidays
~be
Answer by Bentoon · Nov 22, 2017 at 09:37 PM
Thanks Craig - Apologies - I didn't get notified of your response. The TiltBrush & Quill scripts allow you to do both. You Move by dragging your hands in parallel (like oars) And you Scale by Pinch Zooming your hands together
I think this is a great way to Nav in VR and since I make much of my content in Quill and Tilt Brush I'd like to export it to Oculus or Vive
Thanks!
~be
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