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Question by Agustin Petrini · Jun 07, 2012 at 04:08 AM · transparencyalphatransparentwebcamtexturewebcam

Show a WebCamTexture with alpha

Hi. Is there any way of displaying the output of a WebCamTexture half transparent ? This is what I'm doing:

 webcamTexture = new WebCamTexture();
 deviceCamera = new GameObject("Camera output");
 deviceCamera.transform.position = Vector3.zero;
 deviceCamera.AddComponent<GUITexture>();
 deviceCamera.guiTexture.enabled = true;
 deviceCamera.guiTexture.pixelInset = new Rect(0f,0f,Screen.width,Screen.height);
 deviceCamera.guiTexture.texture = webcamTexture;
 webcamTexture.Play();

Funny thing is, when I change the alpha property in the inspector it actually works but only in the Scene view, not in the Game view (see picture attached). I assume it's setting a blue background automagically somewhere.

alt text

cameraAlpha.jpg (102.9 kB)
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Answer by Agustin Petrini · Jun 07, 2012 at 04:14 AM

I needed to change the alpha value of the GUITexture colours.

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avatar image ina · Oct 23, 2012 at 03:52 AM 0
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cool! can you post more info about this app you're building?

avatar image Agustin Petrini · Oct 23, 2012 at 04:54 AM 0
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Hey Ina. It was a prototype for a social platform I made for a client back a few months ago. It was a very interesting concept, but we are still looking for investors to continue the development.

avatar image harschell · Oct 23, 2012 at 05:22 AM 0
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Looks really Cool h.. Whats the concept? Can you elaborate it in brief? @Agustin.Petrini

avatar image Agustin Petrini · Oct 29, 2012 at 11:03 AM 0
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Hey harschell. No, not really. I cannot say much more here sry. You are welcome to contact me in skype fr a chat though. $$anonymous$$y ID is agustin.petrini

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