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Question by
user_2015 · Apr 27, 2016 at 10:25 AM ·
c#soundmicrophone
Record while button pressed microphone
I am trying to add push to talk functionality to my game, but Microphone.Start
will only record for the amount of seconds specified by the parameter.
Will this method still return a valid Audio clip, if I call it in a Coroutine, when the player starts to press a button and call Microphone.End
outside, when the player releases the button?
Is there another way to do this?
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