Graphic latency issue
Hello,
I'm actually having a graphical issue in my game. When I play, there is a sort of graphical latency. By this I mean when I'm moving my Player we could see a sort of "sync" problem, a graphical shift problem during the camera movement. And it's really hard for the eyes and for the head.
To be sure it's not because of my data or script, I made an empty scene with only a player, a 3dplane with a texture, and a directional light. I test this on different computer type (low performance and high), with different quality settings (+ anti-Aliasing) but it's still occur. I really don't understand what's going on :/
Does anyone knows how to fix that problem? Is it a common issue?
To specify, I'm using script from Unity themselves for my camera and my player controller.
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