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Question by imen · May 19, 2015 at 08:25 AM · build-errorunity 4.6macosxiconcommand-line

Standalone MacOS build - PlayerIcon.icns problem

Hello,

I'm using Unity with command line. To generate Standalone MacOSX build, I used this command :

 -quit -batchmode -nographics -projectPath "C:\Program Files (x86)\Jenkins\userContent\AngryBots" -buildOSXPlayer "$WORKSPACE/Builds/AngryBirds"

I noticed that the AngryBirds.app application is well generated, but I have this problem in the build steps :

 Cancelling DisplayDialogComplex: Opening file failed Opening file C:\Program Files (x86)\Jenkins\jobs\MacOSAppWindows\workspace/Builds/AngryBirdsX/Contents/Resources/**PlayerIcon.icns** failed: The specified path is not found.

This error is not generated when I build with Unity Editor and the PlayerIcon.icns is well generated in the specific folder.

I can't understand the problem, should I use postBuildProcessor to create PlayerIcon.icns ?

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Answer by NickSmart · Nov 08, 2016 at 02:05 PM

You're missing the ".app" that you need after AngryBots/Birds

  • at least that was the solution for me when I had this problem.

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