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Textures looks very poor in unity than in Maya
Hello everyone.
I'm having a problem with texture resolution in one model, to be more specific in the floor of this model. Check as it is in maya and as it is in Unity (Shader: Bump specular).
Floor on Unity(playmode):
My texture settings:
Anyone know what might be happening? **Update: I'm having this same in issue in another model/texture that I receives today =(
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