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Question by Moltvatch · Feb 09, 2011 at 03:08 PM · shader3dmaterialglass

How can I change the material option.

Hi. Look at this picture: http://www.hapoelshack.com/img/maxi/09022011120524.png

At the right it is 3Dsmax and left Unity. Ok now, Just tell me is there a way to make the same 3DSmax material configuration for unity? Because it looks so bad there.

Or how can I change at least the blue ball to make the shader look like some glass material like I did in 3D studio MAx because I couldn't get to do it.

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Answer by TexeL · Feb 13, 2011 at 08:34 PM

  1. In unity tiling is higher than in 3dsmax ! try to descrease it on materials of unity !
  2. Create new material for ball, assign to that material shader called Transparent\Diffuse and click on main color and change the A (alpha) value to desired !

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avatar image Moltvatch · Feb 13, 2011 at 11:30 PM 0
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thank you so much!

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Answer by X45 · Apr 17, 2018 at 04:31 PM

Why the fuck is the link redirecting over plenty pages before getting to the image?

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