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Question by
MarcosDorgado1928 · May 31, 2016 at 05:20 AM ·
2d game2d-physics2d controller
2D Top Down Pathfinding
I'm working on a Top Down Zombie Game, and my scenary, has walls, Colliding objects and my zombie when he follows me and hit and object who is between me and the him, he just stay there, trying to pass trough the wall. Please somebody help me. (I'm using C#) Thanks !
Comment
Use one of the many free and paid pathfinding solutions available on the asset store and elsewhere. If you want to write your own, read some tutorials on A* Pathfinding. It's a very complex topic.