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How do i make a tron like effect for trail renderer
I am wanting to make a tron wall with trail renderer but cant get it to make a wall. it can only make a cylinder type wall. Also how do i get it to glow and stuff. I am working with Unity Pro btw.
@Agent6141 Please be more specific and follow the guidelines presented for Unity Answers
Answer by Chronos-L · Mar 27, 2013 at 02:13 AM
Render a trail: Pocket RPG Weapon Trail
Trail Physics: UA question: How might i go about making a trail render that destroys people
Edit: Just noticed that the trail physics is your previous question, I just left it there to make the answer more complete in case others are looking for it in the future
Answer by Tasty Risotto · Mar 27, 2013 at 02:43 AM
the trail renderer rotates according to your view direction. Maybe not a good way to make a tron wall. I suggest you make your own wall by editing vertices. And about the glow effect, you need a rim transparent shader i think. maybe this effect
I like that that's exactly how i want it to look. I'm still pretty nooby so this may sound like a stupid answer. What do you mean by making my own wall by editing verticies? O and Btw I dont need the wall to destroy people i have a separate invisable wall that does that. just thought i'd say that. All I need is to make the wall look good and im not sure how to do that. Using the trail render is clearly a bad way to go. but im not sure how to make my own script to make a wall come out the back. Im trying to be as descriptive as possible here. thanks for the help.
Also where do i go about getting a rim transparent shader?
I see what you meen by shader, like the diffuse and so on. is the rim transparent shader built in or do i have to get it?