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Question by Agent-6141 · Mar 07, 2013 at 03:22 AM · tron

Need help with Making my tron bike turn 90 degrees

Iv been working on a tron game and i'm having trouble getting my bike to move 90 degrees when i hit the d or a keys. Also how do I make it so that you can hold down the button and it makes it turn constantly i want to have to press the button then lift my finger off then have to press again instead of being able to hold it down. Ill attach my script. I don't want it to turn smoothly i want it to turn 90 degrees at a time like the old tron games.


 function Update ()
     { 
         if(Input.GetButton("LEFT"))
     {
             transform.Rotate(Vector3.up * Time.deltaTime * -90);
     }
         if(Input.GetButton("RIGHT"))
     {
             transform.Rotate(Vector3.up * Time.deltaTime * 90);
     } 
     }
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avatar image AlucardJay · Mar 07, 2013 at 04:13 AM 1
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Look at the Unity Scripting Reference for Input : http://docs.unity3d.com/Documentation/ScriptReference/30_search.html?q=Input

See there are 3 different conditions for GetButton (and Get$$anonymous$$ey)

 Input.GetButton 
 Input.GetButtonDown 
 Input.GetButtonUp 

click on each of these links and read the description, there you will find how to only detect when a key is pressed once.

avatar image liamcary · Mar 07, 2013 at 05:26 AM 1
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^After you've done this, remove the "* Time.deltaTime".

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Answer by Agent-6141 · Mar 08, 2013 at 03:46 PM

Thank you very much!

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