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Question by AbyssWaker_E · Aug 09, 2021 at 12:22 PM · shadershadersunlit

How to make parts lit in unlit shader graph?

I wanted to know if it is possible to do some parts of my 2D sprite to be lit type to shine in light. is it possible use lit nodes or whatever in unlit shader graph or should i use another shader graph?

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Answer by FlaSh-G · Aug 10, 2021 at 02:56 PM

Why not just use a lit shader and use an emission map to define the unlit areas?

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