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Question by Yanaka · Feb 28, 2019 at 03:53 AM · shaderterrainunlit

2018.3 New Terrain Unlit Shader for Lightweight Render Pipeline

I'm trying to make an unlit terrain shader for the new terrain.

So there's a new terrain system in 2018.3 and I'm using the lightweight render pipeline. The shader seems to have to be compatible with the pipeline and used for terrain.

There's a default terrain shader from the pipeline but it's lit. I need it to be unlit.

Anyone knows how to convert it?

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Answer by craig4android · Jun 10, 2019 at 09:19 PM

would be nice, looking also

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