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Question by tyxman · Jul 10, 2016 at 02:20 AM · uibackgroundblurfading

Fading Blur

So for my main menu I want the background to be blurry until the play button is pushed. From there the UI will fade out and the background will unblur to reveal game. Now I know unity has a bluring script but I can't get it to be completely clear. Does anyone know how to fix something like this.

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Answer by tanoshimi · Jul 10, 2016 at 08:46 AM

Having reduced the blur size down to zero, you'd make it completely unblurred by disabling the component:

 GetComponent<BlurOptimized>().enabled = false;
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avatar image tyxman · Jul 10, 2016 at 04:15 PM 0
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That would work but it's still not a smooth transition. Is there really no way of doing it smoothly.

avatar image bstevens tyxman · Apr 03, 2017 at 01:38 PM 0
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I'm having the same problem achieving a smooth fade-out transition with BlurOptimized. Setting blurIterations = 1 produces a better fade-out effect when taking the blur size all the way down to zero.

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