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Question by Shindy117 · Sep 12, 2016 at 04:39 AM · terrainbugpaint

Bugs with Terrian. Unity 5.4.0f3 FIXED

Hey guys I am having a issue. I cant paint at all with my second texture. What I did is first select a default texture for my ground then add a second texture to paint grass on it. However it doesn't paint at all no matter how many times I select the texture. I just fount out that it can paint a little bit in some parts of the area. Anyone else having this issue. I downloaded the latest unity version. Still same bug. I also switched back to default layouts.

Thanks

UPDATE: FIXED! Unity now sets the target strength to Zero when you make a new terrain. Not sure if it happens all the time. I set it to 1 and it works fine now.

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avatar image wachief · Sep 12, 2016 at 06:35 AM 1
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when you paint with the 2nd texture do you see changes in the TerrainData splat map?

avatar image Shindy117 wachief · Sep 12, 2016 at 01:37 PM 0
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I don't see any changes. It will apply the first texture as normal. However with the second texture it doesn't paint. Sometimes in certain parts of the terrain I can paint a little bit but that's it.

avatar image Shindy117 wachief · Sep 12, 2016 at 01:44 PM 1
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Hey I fixed it. Unity sets the target strength to zero for some reason by default. I changed it to 1 and it works fine now. Thanks for helping :)

avatar image wachief Shindy117 · Sep 12, 2016 at 01:45 PM 1
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np. i am glad you resolved it :)

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