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Question by asimov · Jul 11, 2012 at 03:10 PM · terrainshadowgradientblob

Best way to use a blob shadow for a surface with varying height (for mobile)

Hi,

I have a Player that runs on the ground and hovers in the air and a blob shadow that scales depending on his distance from the floor. Now, I have areas in my game where the gradient changes and I would like the blob shadow plane to be able to lay flat against the surface no matter the angle.

Any suggestions would be great - Thanks

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