Question by
$$anonymous$$ · Jan 31, 2017 at 04:45 PM ·
projector
Projector issue with render depth on Android
We're seeing some odd issues with the projector on Android. Specifically only some Android devices such as Samsung phones. All Samsung devices we've tested show the issue but its not limited to those. The issue is shown in this screenshot The projector is used to project a render texture from a camera above the island onto the sand but some of the objects on the sand (which are flagged to ignore the projector) are rendering behind the projected shadow. The scene renders correctly on iOS, WebGL and in the editor and also on some Android devices. Does anyone have any ideas what could be causing this?
screenshot-2017-01-12-14-53-08.jpg
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