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Question by nycucumber · Jul 08, 2017 at 03:26 PM · shadergraphicsfogorthographic

Best way to do distance fog with Orthographic camera

I am trying to achieve a fog effect, that would affect things based on their distance to the camera.Like this onealt text I just randomly found on Google.

I found that universally, fogs work well with perspective camera, but doesn't with orthographic camera, in this particular project, I have to use orthographic camera, or at least have the orthographic camera effect.

The only plugin I found in the asset store that would even work in orthographic camera is "Volumetric Fog & Mist", but it doesn't really do distance fog - it works more based on the height of objects, like a depth mapping. alt text

So What is the best way to achieve a distance fog + orthographic camera effect?

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avatar image CraigGraff · Jul 08, 2017 at 04:39 PM 0
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@nycucumber Can you just use the Volumetric Fog & $$anonymous$$ist package with a sufficiently high height? The package does claim to have parameters for "Starting and maximum distance + distance fall-off".

Also check out the cheaper variant from the same author - Dynamic Fog & $$anonymous$$ist, which may be all that you need.

avatar image nycucumber CraigGraff · Jul 08, 2017 at 05:14 PM 0
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thank you.

i checked their demo video for orthographic camera here: https://www.youtube.com/watch?v=2WbtOXflrcQ

sadly it doesn't do the distance fog FX, just depth-based fog.

avatar image CraigGraff nycucumber · Jul 08, 2017 at 06:09 PM 0
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I'm pretty sure the video doesn't show an orthographic camera. It just mentions that the asset supports it. Possibly try contacting the author at his forum.

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