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Question by Crusadoxm · Jul 10, 2017 at 08:42 AM · mobileshadowshadow bug

how can I hide the raycast squareshadow on my game objects ?

Hello Unity Dev !

When my game object is far away the shadow is just a square. If I get closer I can see the shadow of my plane ( see the gif for more info). One solution I found is to increase the shadow distance but it only push further away the square shadow and cost more performance.

ANy body knows how I can remove this square shadow ? alt text

A gif to explain http://gph.is/2uUI7q6

Thanks for your help

bugofshadows.jpg (219.4 kB)
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avatar image Namey5 · Jul 11, 2017 at 12:19 PM 0
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What is causing the shadow? Is there a plane that is hidden?

avatar image Crusadoxm Namey5 · Jul 12, 2017 at 03:08 PM 0
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Hey Namey thanks for the question there is no plane hidden. I deactivate everything and put a new directionnal light + a cube as controller and It was still there. Looks like because my scenery is too big Unity fucked up...

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