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This question was closed Feb 17, 2015 at 03:47 PM by meat5000 for the following reason:

The question is answered, right answer was accepted

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3
Question by Raynoko · Feb 17, 2015 at 03:34 PM · gameobjectlightingrenderingshadowmeshrenderer

Turn off castShadow in Unity5

Hi everyone. Im trying to turn off castShadow in some gameObject. But i dont know how can i do it. In Unity4 works like this:

 public class TurnOnLights : MonoBehaviour {
 
     public GameObject[] objs;
 
     void Start () {
         for (int i = 0; i < objs.Length; i++)
         {
             objs[i].GetComponent<MeshRenderer>().castShadow = false;
             objs[i].GetComponent<Renderer>().castShadow = false;
         }
         
     }
 }
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Best Answer

Answer by Raynoko · Feb 17, 2015 at 03:46 PM

i found answer:

 transform.GetComponent<Renderer>().shadowCastingMode = ShadowCastingMode.Off;
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avatar image magma · Apr 24, 2015 at 12:20 AM 5
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In case this trips any up I had to use this version:

transform.GetComponent().shadowCasting$$anonymous$$ode = UnityEngine.Rendering.ShadowCasting$$anonymous$$ode.Off;

avatar image Seith magma · Sep 24, 2015 at 09:48 AM 1
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Thank you for this! :)

avatar image Raynoko · Apr 24, 2015 at 07:35 AM 1
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i got it, its same :)

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