Rotation Of Transform Does Not Result In Correct Value
Using a fresh install of version 5.4.4, rotating any transform by a whole number of euler degrees results in the incorrect value, whether through script or editor manipulation
Example: creating a transform, clicking on the rotate tool, holding Control and dragging the object clockwise on the Z-axis (using the set "15" degrees in the snap settings) results in a value of "-14.692"
Any ideas on why it's not working? The bug appeared in 5.4.2 (which is why I updated to 5.4.4), and persists through both reinstallations and creations of new projects.
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