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How to smooth minecraft like terrain like surface nets, but only certain voxels .
I have a simple boxel terrain made by checking each neighbor and creating a quad. I want to smooth the voxels like surface nets but i don't have much knowledge in combining the two as i still want to be able to add other voxels (stairs, slabs, etc). I would appreciate any feed back.
Answer by sacredgeometry · Aug 24, 2019 at 03:03 PM
Here is a blog post about and comparing different voxel smoothing algorithms.
https://0fps.net/2012/07/10/smooth-voxel-terrain-part-1/ https://0fps.net/2012/07/12/smooth-voxel-terrain-part-2/
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