- Home /
WebGl Build Failing - Stack Size Issue,WebGl
Recently, whenever I try to build any project of mine to WebGL, I get the same few error messages. For reference, here is the build log. The main error (at least, what I believe is the main error) is this:
stderr:ERROR:root:'C:/Program Files/Unity/Hub/Editor/2019.3.6f1/Editor/Data\Tools\nodejs\node.exe --stack_size=8192 --max-old-space-size=4096 C:\Program Files\Unity\Hub\Editor\2019.3.6f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\tools\js-optimizer.js C:\Users\Aiden\AppData\Local\Temp\tmpqcxyxc\build.bc.o.js.pp.js.mem.js noPrintMetadata AJSDCE minifyWhitespace' failed
This suddenly started about a week ago. I have tried reinstalling Unity and the WebGL module, I am on the newest version (2019.3.6f1), and I am stuck.
Your answer
Follow this Question
Related Questions
Can't Build Game! 1 Answer
WebGL doesn't build 0 Answers
Unity webgl build failing - please help 0 Answers
Publishing WebGL build 0 Answers