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Question by Darklink999999 · May 30, 2017 at 06:21 AM · inputruntime-error

Random Invalid AABB inAABB error

Ok, so I don't know if this is exactly a question or if submit it as an issue but here's the problem: I have an application where you input text in an inputfield and the sign language gesture of this word plays as an animation of a 3D model in the scene. At completely random times an "Invalid AABB inAABB" error appears and after that the input doesn't work anymore at all. All buttons/ inputfields/texts etc. are correctly scaled (all 1,1,1), font is the Unity default (Arial) and the problem appears to be much more profound in slower PCs. Is this maybe an Event System issue? A problem with the Animator? The exact problem is:

 Invalid AABB inAABB
 UnityEngine.Canvas.SendWillRenderCanvases ()





EDIT:

Ok, so I had forgotten an

  !isIdle 

flag and now at least the input works but the

 Invalid AABB inAABB 

problem remains at completely random times. I've checked all the menu elements at runtime and in the editor. It's just random. If anyone has any idea why this might happen please help. Thanks! :D

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