5 Replies
4 Votes
Mouton_redstone answered
Does the gameobject brush create tiles when painting on a 2d Tilemap?
May 29, '22 in Help Room
1 Reply
0 Votes
MiguelCoK answered
Is there a way to see coordinates on a tilemap in the scene view?
May 21, '22 2d·tilemap·grid·scene view
1 Reply
0 Votes
0 Replies
0 Votes
ihearcolors answered
How do I space out UI elements evenly in a horizontal layout group?
May 19, '22 in Help Room
1 Reply
0 Votes
0 Replies
0 Votes
1 Reply
0 Votes
0 Replies
0 Votes
kfreeves asked
Rescaling of grid and tilemap causes it not to destruct properly
May 3, '22 destroy·tilemap·grid·projectile·tank
0 Replies
0 Votes
1 Reply
0 Votes
Cyber1551 edited
Question about tactics movement
Apr 12, '22 navmesh·pathfinding·grid·turn-based·click to move
0 Replies
0 Votes
Caeser_21 commented
How do I create a grid-based map in the most efficient way?
Apr 6, '22 2d·unity 2d·grid·tiles·efficiency
2 Replies
2 Votes
deeepplay published
What is the best way to store grid-based level data?
Mar 23, '22 serialization·grid·levels
0 Replies
0 Votes
brainwipe commented
Drawing to the scene from an EditorWindow
Mar 8, '22 update·grid·editorwindow·drawing
5 Replies
9 Votes
2 Replies
1 Votes
10 Replies
8 Votes
2 Replies
0 Votes
esbenr published
Change scene grid or resize models to fit the current grid?,Resize prefab or 3D object to fit the Unity grid
0 Replies
0 Votes
0 Replies
0 Votes
1 Reply
2 Votes
0 Replies
0 Votes
2 Replies
0 Votes
0 Replies
0 Votes
rhysss edited
Change hex tilemap to use axial coordinates?
Jan 18, '22 tilemap·grid·coordinates·hexagon·hex
0 Replies
0 Votes
3 Replies
0 Votes
0 Replies
0 Votes