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Question by donald112 · Dec 27, 2014 at 08:04 AM · tutorial

Survivial Shooter Tutorial enemies can't cross left plank

I have been following the tutorial and it seems that the enemies (that spawn on the far left) can't cross the most left plank. In fact it seems the path the enemies take are effected by the gaps in the floor - do I have something set wrong? Thanks, Donald

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avatar image Mmmpies · Dec 27, 2014 at 10:32 AM 0
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You're new around here so welcome aboard but really you need to give us something more to go on than that.

First you haven't referenced the tutorial and second you haven't shown us your enemy movement script.

Also there are lots and lots and lots of ways unity can complete the same task so narrow down what you're doing, it sounds like a 2D game but might not be, are you using JavaScript or C# or even boo?

Can you show a screen shot?

All those sort of things help, and Tags as well, writing tutorial or problem or answer really doesn't help. It's just not descriptive enough for others that might be hitting the same issue to search for.

I'm not trying to put you off answers as it's a great place but we need something more specific to be able to help.

avatar image donald112 · Dec 27, 2014 at 08:00 PM 0
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Sorry, I was hoping that since Survival Shooter is a tutorial on the learn page with 10 associated videos and a lot of material (code, meshes, colliers, models, etc.) pre-supplied by Unity that someone would have run into this issue before. This is a 3D Shooter game with 3 enemies and one player. The player can go anywhere but the enemies seem like they can't cross gaps in the planks. I did not make the floor. As you can see in the code the player uses playerRigidBody.$$anonymous$$ovePosition (transform.position + movement); to move while the enemies use nav.SetDestination (player.position); I am concerned I have something set wrong in the Nav $$anonymous$$esh Agent but as far as I can see it is the same as the tutorial.

Thanks for your quick response. Donald

screenshot.jpg (44.9 kB)
code_debug..txt (2.0 kB)

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