Question by
augustostberg · Jun 19, 2020 at 02:22 AM ·
lightinghard shadowscellshading
How do I get my lighting to stay sharp and not fade with distance?
Very fresh to Unity and I'm trying to go for a very minimalistic art direction for a game I'm making. But I'm not happy with the current lighting.
First image is what it looks like right now in Unity.
Second image is a photoshop mockup of what I hope to achieve.
Thanks you in advance!
screen-shot-2020-06-18-at-100104-pm.jpg
(183.3 kB)
screen-shot-2020-06-18-at-100121-pm.jpg
(284.5 kB)
Comment