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Question by
khoatic · Dec 31, 2013 at 03:52 AM ·
shadowsnormalmaptransparent-texturereceive
Recieving shadows on a semi-transparent texture with normal texture attached
So I was wanting to have a semi-transparent texture on a quad object recieve shadows. I was thinking about adding a normal map of the Semi-Transparent texture to make it more fesible if any. Does anyone have any suggestions or snippits to help me achieve this effect? Thanks in advance.
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