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Simple Multiplayer Script
Hi! I want to know if this can be easy to implement: User click Multiplayer Button, so it will connect to the main server, and when connected, will send it coords to server, and receive the other players coords, to the players to be able to view him and he to be able to view players.
Answer by Radon · Aug 02, 2012 at 03:32 AM
Tutorial
http://docs.unity3d.ru/Tutorials/M2H_Networking_Tutorial/2H_Networking_Tutorial_Original.pdf
Project Files
http://docs.unity3d.ru/Tutorials/M2H_Networking_Tutorial/M2H_Networking_Tutorial_Files.zip
Multiplayer Tutorial Part 1
http://www.youtube.com/watch?v=aqbato9Y7vY
Unity Multiplayer Tutorial Part 2
http://www.youtube.com/watch?v=Z9dfRRhLVRM
Multiplayer Tutorial Part 3
http://www.youtube.com/watch?v=YGbTOE1yyhc
Unity Network Player Part 1
http://www.youtube.com/watch?v=1YS8BDjFvIs
Unity Network Player Part 2
http://www.youtube.com/watch?v=b5CAGAibr7s
Thank you! I was searching for some example script, for me to look and see how it works, and try to make $$anonymous$$e, but I didn't found one.
Can you tell me how Unity networking works? Something like, what is the function I need to send my coords, and to receive my coords? I want it to be very simple.
Dude, I promise you if you watch those videos and download those files, they will $$anonymous$$ch you how to make it multiplayer step by step.
It's so easy! I'm starting to understand Network API! :D