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Question by Stoyanow · Apr 20, 2016 at 12:13 PM · androidunity 5sprite2d game

Sprite is stretched on Y scale bug (2D game)

Hey guys,

So my sprite looks good on PC, but when i build the game for Android, the sprite looks a bit stretched. Only this sprite(the player sprite btw) is stretched. Everything else in the game looks perfect.

alt text This is how it looks on the computer

alt text

And this is on Android.

1we.jpg (5.0 kB)
2we.jpg (4.5 kB)
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avatar image abourg28 · Dec 02, 2021 at 01:26 AM 0
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Did you ever get an answer to this? I'm hitting the same issue.

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Answer by aditya · Apr 20, 2016 at 01:19 PM

set your editor's game view resolution to match your phone's resolution and check if this sprite is stretching on computer to, if yes then may be your Camera size is not correct, normally it should be 5

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avatar image Stoyanow · Apr 20, 2016 at 03:39 PM 0
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Camera size is 5, resolution set in editor game view is the same as the phone. The sprite is not stretched on the computer, it is stretched on the phone. I tried changing all of the options on the sprite, it didn't solve it. I'm starting to think it has something to do with the Rigidbody2D attached to the Player, since it's the only object in the game that has a Rigidbody. But, there is no relation between the sprite and the physics of the game, so it can't be it.

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