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Best practice to display an icon
Hey Guys,
I am getting really confused with the different ways on displaying an icon. Currently I am using Unity 3D URP Version 2019.4.1
If I am right an icon be displayed using an Image Object, Raw Image Object or a Sprite Renderer. I would like to use a Sprite Renderer, but it will be obscured because it can´t be overlayed and should not be used for UI.
Raw Image and normal Image objects are way to pixelated, no matter which import settings I have tried. So what do you think is the best way of displaying a high quality icon?
Thank you in Advance!
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