Rigidbody AddForce(transform.forward) vs Rigidbody.AddRelativeForce(transform.forward) ?
Hello,
I need to understand that these two code snippets in the title will not affect the same result.
Thanks in advance.
Comment
Answer by OsmiousH · Aug 20, 2016 at 11:06 AM
Rigidbody.AddForce(); is better for me
It always works and gives no errors