Question by
Conor19 · Apr 11, 2017 at 06:06 PM ·
transformaddforcegetmousebuttondown
How can I negatively addforce to an object based on mouse position?
I'm new to unity so I'm trying to figure out ways of solving problems myself, but no matter where i search for an answer I can not figure out how to do this. Any help would be appreciated.
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