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Question by $$anonymous$$ · Jul 25, 2015 at 11:23 PM · mousedown

Too much mousedown because of laptop touchpad?

Hello,

I have a script on a button that starts something to rotate on pointer down and stops the rotation on pointer up. This is triggered by an event trigger. It sets a bool to true if pointerdown and false on pointerup.

Now this works all fine except if i go on my laptop and try it out i can get too many pointersdown from my laptop touchpad? because now it keeps rotating sometimes and can only be stopped by pressing the button again, but if i release it goes again.

So is there a way to prevent this? I tried waitforseconds function and that works but it still happends.

Thi is my code:

public static bool bpressedleft = false; public static bool bpressedright = false; public int nmrotateSpeed = 1; public static float lockPos = 0; public static float nmstandvanazi = 0;

        public void fTurnLeft()
        {                
            bpressedleft = !bpressedleft; 
        
        }
    
    
        public void fTurnLeftPointerup()
        {
            
            bpressedleft = !bpressedleft; 
            
        }       
        
        public void fTurnRight()
        {
            
            bpressedright = !bpressedright; 
            
        }
        
        
        public void fTurnRightPointerup()
        {
            
            bpressedright = !bpressedright; 
            
        }
    
    
    
    
    
        
        void Update () {
    
            nmstandvanazi = transform.localRotation.eulerAngles.y;
            
            if (bpressedleft)    
            {    
                
                transform.Rotate(-Vector3.up * nmrotateSpeed);
                
                
                    
            }   
    
            if (bpressedright)    
            {    
                
                transform.Rotate(Vector3.up * nmrotateSpeed);
                               
            }   
    
            
        }


btw i formatted my code with the code button, why doesnt it work properly?

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