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Question by cookiebeast999 · Apr 07, 2017 at 03:04 PM · move an objectaccessmove object

How can I move a object whit annother script?

I have try to move the object but i can't get it to work.;) I have test it so her.

public bool point = false; private int points = 0; public Text Text; public bool Starts = true; public GameObject player1; void Start() { player1 = GameObject.Find ("Player").GetComponent (); } void OnTriggerEnter2D (Collider2D other) { point = true; Starts = true; } void Update() { Text.text = "Points: " + points.ToString(); if (point == true) { print ("funkar"); if (Starts == true)

             {
             points += 1;
             print (points);
             point = false;
             Starts = false;
             player1 = transform.Translate (0, 0, 0);
             }
         }
 
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Answer by ZealAura · Apr 07, 2017 at 03:50 PM

You're example is a bit difficult to understand, please put your code in proper code snippet format. I'll just mention this, you can also create a public gameObject variable of player within the other script you want to use it in.

for example:

 public GameObject _playerHolder;
 void getThePlayerScript()
 {
 _playerHolder.getComponent<playerScript>().transform.position = new vector3 (1.0f, 1.0f, 1.0f); 
 }
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