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Question by josi1301 · Jul 04, 2019 at 07:26 PM · movementmovement scriptplayer movementmove an objectmove object

Problem with player bouncing or jumping

So, I have tried all kinds of scripts for player to jump upwards or bounce off of a platform but none of them worked.
When I press Play, it looks like something is blocking my player from jumping or bouncing up.
This is the script from tutorial I found on YT, and it works fine for that person but not for me. I'm not sure what could be the problem but I think the problem is not in the script.

private void OnCollisionEnter2D(Collision2D collision) { if (collision.gameObject.GetComponent().velocity.y <= 0) { collision.gameObject.GetComponent().AddForce(Vector3.up * 60f); } }

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avatar image chollensen1999 · Jul 04, 2019 at 07:34 PM 0
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Can you show or tell me what components are attached to your gameObject by going to the 'Inspector' tab? :)

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Answer by josi1301 · Jul 06, 2019 at 06:12 PM

I have managed to fix it. If anyone has the same problem I'll write here the code that is attached to my platform.

 public float jumpForce = 10f;
 
     void OnCollisionEnter2D(Collision2D collision)
     {
 
         Rigidbody2D rb = collision.collider.GetComponent<Rigidbody2D>();
         if(rb != null)
         {
             Vector2 velocity = rb.velocity;
             velocity.y = jumpForce;
             rb.velocity = velocity;
         }
     }

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