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This question was closed Jan 18, 2015 at 10:05 PM by Graham-Dunnett for the following reason:

Duplicate Question

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0
Question by mgfcasa · Jan 18, 2015 at 10:05 PM · scripting problemcs8025

Parsing error

I have looked high and low in my code, but I just can't find the error Unity is mentioning. Unity says the "location_of_file.cs(68,48): error CS8025: Parsing error" exactly.

 using UnityEngine;
 using System.Collections;
 
 public class CreateArmour : MonoBehaviour {
     private BaseArmour newArmour;
     private string[] itemNames = new string[4]{"Common", "Great", "Poor", "Amazing"};
     private string[] itemDescs = new string[6]{"Kong's Great", "Knight Bill's", "A Peasant's", "Gods Gift of", "Most Epic", "The Greastest" };
     private string Descs;
 
     void start(){
         CreateArmour();
         Debug.Log (newArmour.ItemName.ToString);
         Debug.Log (newArmour.ItemDesc.ToString);
         Debug.Log (newArmour.ItemID.ToString);
         Debug.Log (newArmour.ItemType.ToString);
         Debug.Log (newArmour.Speed);
         Debug.Log (newArmour.Intellegence);
         Debug.Log (newArmour.RagDamage);
         Debug.Log (newArmour.MelDamage);
     }
     void update(){
         
     }
 
     private void CreateNewArmour(){
         newArmour = new BaseArmour();
         newArmour.ItemName = itemNames[Random.Range(0,3)] + " Item";
         newArmour.ItemID = Random(1,101);
         newArmour.ItemDesc = itemDescs[Random.Range (0,5) + Descs;
         ChooseArmourType();
     //stats
         newArmour.Health = Random.Range (1,20);
         newArmour.Staminia = Random.Range (1,20);
         newArmour.Speed = Random.Range (1,10);
     }
     //Armour Type
     private void ChooseArmourType(){
         int randomTemp = Random.Range(1,6);
         switch(randomTemp){
         case 1:
             newArmour.ArmourType = BaseArmour.ArmourTypes.HEAD;
             Descs = " Armoured Helment";
             break;
         case 2:
             newArmour.ArmourType = BaseArmour.ArmourTypes.CHEST;
             Descs = " Chest Armour";
             break;
         case 3:
             newArmour.ArmourType = BaseArmour.ArmourTypes.FEET;
             Descs = " Boots";
             break;
         case 4:
             newArmour.ArmourType = BaseArmour.ArmourTypes.LEGS;
             Descs = " Armoured Leggings";
             break;
             
         case 5:
             newArmour.ArmourType = BaseArmour.ArmourTypes.ARMS;
             Descs = " Gauntlet";
             break;
             
         case 6:
             newArmour.ArmourType = BaseArmour.ArmourTypes.RING;
             Descs = " Ring";
             }
                                        }
 
                                        }
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avatar image Graham-Dunnett ♦♦ · Jan 18, 2015 at 10:05 PM 0
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$$anonymous$$aybe look for answers tagged with cs8025.

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