Change the Height of TPSCamera at runtime
Has me boggled. I was able to change the mouse sensitivity at runtime by simply making that float in the TPS camera script a static, but when I try to change the TPSCamera.height by making THAT also static, I get errors - namely because I didn't write the TPSCamera script ( standard unity I think) but the problem is that there is a TPSEditor script that can't find the TPSCamera.height if I make it static
An object reference is required to access non-static member TPSCamera.height' then when I make it static i get this error from the camera Editor script Assets/Smooth Camera Pack/Editor/Smooth Camera Editor/TPSCameraEditor.cs(39,26): error CS0176: Static member
TPSCamera.height' cannot be accessed with an instance reference, qualify it with a type name instead
what does that even mean?
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