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Question by zaibston · May 04, 2016 at 01:14 PM · c#scripting problemshootingbulletshoot

NEED HELP PLEASE! Unexpected symbol.

This is my shooting script, but keep getting error for some reason. any ideas?

using UnityEngine; using System.Collections;

public class shootBullet : MonoBehaviour {

 public float range = 10f;
 public float damage = 5f;

 Ray shootRay;
 RaycastHit shootHit;
 int shootableMask;
 LineRenderer gunLine;


 // Use this for initialization
 void Awake () {
     shootableMask = LayerMask.GetMask("Shootable");
     gunLine = GetComponent<LineRenderer>();

     shootRay.origin = transform.position;
     shootRay.direction = transform.forward;
     gunLine.SetPosition(0,transform.position);

     if(Physics.Raycast (shootRay, out shootHit, range, shootableMask)) {
         gunLine.SetPosition(1,shootHit.point);
     } 
     else gunLine.SetPosition (1, shootRay.origin+shootRay.direction*range)
 
 }
 
 // Update is called once per frame
 void Update () {
 
 }

}

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