How to target the hand of the skeleton (Using a spine animation/Character) so I can put my firepoint object(Where the bullet comes out of) on that specific bone so when I shoot it comes from where ever the hand is...
Using spine to animate my character I am trying to shoot using a fire point object as my spawn point for my bullets... and I am trying to put the fire point onto the gun but there is no way that I know how to attach it... is there any way that I can access a specific bone and just set the fire point to that?? let me know any help, even links to other documentation would be awesome!!
Also this is in a 2d environment - Thanks =))))))
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