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Question by wewewu · Aug 06, 2020 at 07:29 PM · carwheeladdforceatposition

Wheel Contact

I've been trying to make a little car game and I don't want any wheel colliders, and I want to add force from the contact point of the wheel in the forward direction to simulate wheel physics, I don't know if it would work but I think it worth a try. Known is the contact normal, position, direction the wheel is pointing and the torque, the wheel have little friction. Here is a little demo (the blue arrow is forward):

plane up

Any help or better alternative will be appreciated.

up.png (27.7 kB)
plane.png (48.0 kB)
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