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Question by Cippman · Apr 07, 2020 at 10:02 AM · physicsrigidbodyaddforcephysicmaterialaddforceatposition

Unity 2019.3.0f6 - Trouble with physics, cubes turn left after some meters

Hi people,

These days I made a new unity empty project to do something. I put a cube on plane and I tried to add a force (to the cube) in Z axis. After some meters the cubes turn left, while I expect that cubes will keep going perfectly forward.

https://youtu.be/tnmKlahZ8jg (...and please ignore the spam comments under my video)

I also tried on 2019.3.8f1 unity version and it has the same trouble. With one of my colleague we found the solution to put one non-friction physic material on one of the elements, plane or cube. However this way is too slippery, I'd like to have some friction. I also tried with both add force and add force at position methods of rigidbody (methods that I'd like to use).

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Answer by Cippman · Apr 07, 2020 at 04:42 PM

Not all at once, guys :P

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